28. Mär 2024, 13:42 Hallo Gast.
Willkommen Gast. Bitte einloggen oder registrieren. Haben Sie Ihre Aktivierungs E-Mail übersehen?

Einloggen mit Benutzername, Passwort und Sitzungslänge. Hierbei werden gemäß Datenschutzerklärung Benutzername und Passwort verschlüsselt für die gewählte Dauer in einem Cookie abgelegt.


Select Boards:
 
Language:
 


Autor Thema: English version Edain Mod 2  (Gelesen 83229 mal)

tormy

  • Bilbos Festgast
  • *
  • Beiträge: 23
Re: English version Edain Mod 2
« Antwort #30 am: 16. Dez 2009, 01:14 »
Okay. We can play properly now. We don't know the meaning of some of the spells and/or hero/unit abilities, but it's no biggie. However, yet another question! :D
We don't understand the ring mechanic. Example: I cannot pick up the ring with the witch king for example, and he supposed to carry it. I can pick up the ring with an ordinary unit. Now what should I do with the unit, which is carrying the ring?
Can someone explain the whole process please?

PS. This mod is awesome. It's like 5x better than the vanilla game. Hats off lads! :)

sstrangee

  • Bilbos Festgast
  • *
  • Beiträge: 8
Re: English version Edain Mod 2
« Antwort #31 am: 16. Dez 2009, 02:25 »
you can't pick up the ring with the ring hero of your faction, the witch king in angmar faction is the ring hero so that's why you coulnd't piked up, but ones you have it with other unit or other hero you have to give it to the ring hero like the witch king in this case, and so he will have new skin and new powers, the ring heroes are:

Angmar: witch king
Modor :  Gorthaur ( he will become sauron after you give him the ring)
Isengat: Saruman
Goblings: Kandra (Shelob) or  you can place the ring into the dragon armory of the goblings and Smaug will be avalible for you (recomended)

Gondor: Denethor or Gandalf
Lothlorien: Galadriel ( here you will choise between good or bad Galadriel, see your self what hapens, but if y you decide for a Dark galadriel, the optios to recluit mirkwood units and ents will be no more)
Imladris: Erlond or Glofindel (when he have the ring he will have the power of resurrect Arwen Erlond and and Gwaihir, it has to be in the same place the person die)
Dwarfs: like the goblings smaug you have place the ring into the Mausoleum of Durin, and Durin will become avalible
Rohan: Radagast (he can use the ring to summon a tornado for a set time)

i hope this helps you, sorry for my english

For the spells, you will have to be more specific, and i gladly will help you,  enjoy...

Question: When will be released the 3.3 version?


tormy

  • Bilbos Festgast
  • *
  • Beiträge: 23
Re: English version Edain Mod 2
« Antwort #32 am: 16. Dez 2009, 13:05 »
Thanks a lot, but how can I give the ring to the Witch King for example? I can see the icon of the ring above my unit, but I see no option to give it to the hero [Witch King or Gandalf for example...]

Oh wow, 3.3 is coming? Can you tell me about some of its features? :)

Lars

  • Knappe Rohans
  • **
  • Beiträge: 926
Re: English version Edain Mod 2
« Antwort #33 am: 16. Dez 2009, 13:13 »
It's about just the same as in the original game: You select the horde which picked up the ring and now you move your cursor above the ring hero and right click (just as with the fortress in the original game). Now your horde gives the ring to the ring hero.

Here you can see some pictures of 3.3:
http://forum.modding-union.com/index.php/topic,4174.0.html
http://forum.modding-union.com/index.php/topic,4211.0.html
http://forum.modding-union.com/index.php/topic,4264.0.html

3.3 concentrates on some new features for the good factions Dwarves (Zwerge), Imladris, Rohan and Gondor.
« Letzte Änderung: 16. Dez 2009, 13:20 von Lars »
[18:56:53]    [5.113.110.246 - anarion]
naja baaeemm ist kein jedi
[18:57:08]    [5.113.110.246 - anarion]
sondern eher so was wie ein megafon mit ohne ausschalter

tormy

  • Bilbos Festgast
  • *
  • Beiträge: 23
Re: English version Edain Mod 2
« Antwort #34 am: 17. Dez 2009, 14:14 »
Thanks for the help!..can't wait for 3.3! :)
Btw, how is the translation going? How much time left 'til the english version?

Lars

  • Knappe Rohans
  • **
  • Beiträge: 926
Re: English version Edain Mod 2
« Antwort #35 am: 17. Dez 2009, 14:23 »
We are making better progress than some months ago, but don't expect an english version in the near future. We are doing our best  :)
[18:56:53]    [5.113.110.246 - anarion]
naja baaeemm ist kein jedi
[18:57:08]    [5.113.110.246 - anarion]
sondern eher so was wie ein megafon mit ohne ausschalter

tormy

  • Bilbos Festgast
  • *
  • Beiträge: 23
Re: English version Edain Mod 2
« Antwort #36 am: 18. Dez 2009, 00:19 »
Thanks for your help and answers Lars! Can't wait for the english version! This mod is truly epic. Awesome work lads!  8)

K1LL3R

  • Hobbit
  • *
  • Beiträge: 1
Re:English version Edain Mod 2
« Antwort #37 am: 21. Okt 2010, 00:16 »
This may annoy you and i'm sorry if there is a problem with this.. i have been working on a translation using multiple dictionary's/translators (wanted to try to get it as right as possible).. I am currently about 55000 lines of 73884 lines of code. I have also got a German friend who has been going through and correcting as much as he possibly can. As you can see we have been doing this for quite a while and are not thinking of stopping until we get it finished (obviously we have other engagements but other then that we will keep working on this). I am just planning on using this as temporary measure until you guys finish up on your, most likely more accurate, translation. I am sorry if this annoys you but i am not a person with much patience when it comes to a mod this good.

nrich61

  • Hobbit
  • *
  • Beiträge: 2
Re:English version Edain Mod 2
« Antwort #38 am: 7. Feb 2011, 01:37 »
I would like to help with the translation, I posted on moddb and sent message but havent herd back, if you guys are already working on it, then I would like to assist :).

http://www.moddb.com/mods/edain-mod/#1904261

leander7777

  • Wanderer des Alten Waldes
  • *
  • Beiträge: 71
Re:English version Edain Mod 2
« Antwort #39 am: 17. Mär 2011, 05:15 »
Did you receive a reply, by now?

Wolf3131

  • Bilbos Festgast
  • *
  • Beiträge: 12
Re:English version Edain Mod 2
« Antwort #40 am: 21. Mai 2011, 19:29 »
Two questions.

One:  Update on the mod?

Two:  Update on the english version?

llcrazyfanll

  • Gefährte der Gemeinschaft
  • **
  • Beiträge: 419
Re:English version Edain Mod 2
« Antwort #41 am: 22. Mai 2011, 01:01 »
Two questions.

One:  Update on the mod?

Two:  Update on the english version?
1 : Theyre going to release a new version soon, but they won't say the exact date.
Und das Wohnmobil hat Räder, verdammt
Doch wir können hier nicht weiter, hier ist Fledermausland
Und so bleib ich in der Wagenburg und lebe hier
Kannst du die Berge nicht erreichen, hol den Schnee zu dir
Und das Wohnmobil hat Räder, verdammt
Doch wir können hier nicht weiter, hier ist Fledermausland
Bei uns siehst du keine Züge durch die Gegend fahrn
Doch wir warten ungeduldig auf die nächste Bahn

Wolf3131

  • Bilbos Festgast
  • *
  • Beiträge: 12
Re:English version Edain Mod 2
« Antwort #42 am: 22. Mai 2011, 05:41 »
Thanks. 
As long as its still being worked on I don't care.  A new version for the game or for English version?

And I hope you don't mind questions:

How can I get Mission Todescampf to start?
Are there any other gladiator-style maps other than the ones labeled Misson: ______ in the 'vanilla' version of this mod?  If not are there any submods with them? 
Mission Haradwaith crashes on startup
Can you explain to me all the abilities of Gwaihir's abilities.  He seems to be some kind of buffer, but without being able to read it, you can imagine how difficult it is for an english-user to figure out what they do :D
And finally: How can I get hobbitworkers, they don't apear in the inns for me.  Were the cut out of the latest version
« Letzte Änderung: 22. Mai 2011, 05:44 von Wolf3131 »

llcrazyfanll

  • Gefährte der Gemeinschaft
  • **
  • Beiträge: 419
Re:English version Edain Mod 2
« Antwort #43 am: 22. Mai 2011, 12:17 »
I meant the normal /German version.
If u want to play ''todeskampf'' you have to play without AI and select one Hero and let him go to the''tower''(in the middle of the map). Then you have to wait a bit (about 10 seconds) and you can start.
And here is a good Gladiator Map:
http://www.file-upload.net/download-3112219/arena.zip.html
Open it with Winrar/7zip and extract it to : user/appdata*/roaming/my lord of the rings  rise of the witchking files/ maps
*this file is often hidden. google is ur friend
p.s. this is for windos 7 and vista
Und das Wohnmobil hat Räder, verdammt
Doch wir können hier nicht weiter, hier ist Fledermausland
Und so bleib ich in der Wagenburg und lebe hier
Kannst du die Berge nicht erreichen, hol den Schnee zu dir
Und das Wohnmobil hat Räder, verdammt
Doch wir können hier nicht weiter, hier ist Fledermausland
Bei uns siehst du keine Züge durch die Gegend fahrn
Doch wir warten ungeduldig auf die nächste Bahn

ernesto-m

  • Edain Ehrenmember
  • Lehenfürst
  • *****
  • Beiträge: 2.293
Re:English version Edain Mod 2
« Antwort #44 am: 22. Mai 2011, 13:10 »
...Mission "Haradwaith", will be fixed in release version 3.7


massiv mappergreetings
-ernst-