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Autor Thema: Modding Edain Launcher UI  (Gelesen 17991 mal)

Elendils Cousin 3. Grades

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Re:Modding Edain Launcher UI
« Antwort #15 am: 10. Nov 2014, 23:50 »
Great! I can't wait to see all the cool new stuff myself (not that the current version of the switcher is ugly in any way ;)).

By the way, where do you find all those images? Did you just google "lord of the rings artwork" or something?

magickoala

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Re:Modding Edain Launcher UI
« Antwort #16 am: 11. Nov 2014, 00:29 »
Cool :) I think theres lot of nice stuff coming ^^

About the pics, well, yea, deviantArt helps a lot too, but its mostly googled.. I have tons of pics saved from previous modding experiences too, so i gathered a little collection of different kinds of tolkien related pictures.

But, for the launcher itself were doing an effort to get just clean and authorized images, so its most of them from D.A and its respective artists. :)

Ill show some experiences with ingame icons later, btw  xD

Arathorn

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Re:Modding Edain Launcher UI
« Antwort #17 am: 11. Nov 2014, 16:33 »
Hey, this is looking pretty good, but i think it doesn't fit in this topic anymore. As for the icons i think Edain already has some pretty good icons and those will probably get even better for 4.0 :)If you really want to share your ingame icons, do this in a seperate thread as this is not related in any way to the Edain Launcher UI
With best regards
Arathorn

magickoala

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Re:Modding Edain Launcher UI
« Antwort #18 am: 11. Nov 2014, 17:05 »
Thanks for the tip, u're totally right.
I was just lazy to start another post.. 8-|


Lord of Mordor

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Re:Modding Edain Launcher UI
« Antwort #19 am: 11. Nov 2014, 20:09 »
This is damn impressive, just wanted to throw in my thanks to you for creating this and working with Turin to get it into the next Edain version! xD
Ash nazg durbatulûk, ash nazg gimbatul,
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magickoala

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Re:Modding Edain Launcher UI
« Antwort #20 am: 11. Nov 2014, 23:04 »
I gotta thank you guys too for being so receptive, for all the hard work and late nights already spent on insane coding.

Also for keeping an open mind for new ideas. Turin could had just said *ours is good enough*, wich actually is,  8-| and none of this would be happening, but here we are..

So, im really happy we're making it work :)


Turin Turumbar

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Re:Modding Edain Launcher UI
« Antwort #21 am: 11. Nov 2014, 23:53 »
Honestly, this is also depended on your work. ;) Since you are very fast in answering requests I make or questions I have. So this would by far not possible with your awesome work also ;)

magickoala

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Re:Modding Edain Launcher UI
« Antwort #22 am: 12. Nov 2014, 00:52 »
Its all about teamwork and huge amounts of coffee..  xD

Well, we pretty much cleared the way about the structure, so i would say the hardest part is ready :D Tomorrow sounds promising ;)

Nightmaster

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Re:Modding Edain Launcher UI
« Antwort #23 am: 14. Nov 2014, 04:08 »
Wow. Just stumbled across your thread and these designs o__o
Awesome stuff, really psyched to see this come to life with 4.0 :D
Kudos to both of you (magickoala for design work and Turin for incoperating it in his Launcher) (**)
ich liebe diese Sterbeschreie die alle von scih geben wenn sie aufeinmal Sterben, das gibt mir Glücksgefühle  :D
er ist, böse, untot und sieht cool aus? dafür^^

Hüter

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Re:Modding Edain Launcher UI
« Antwort #24 am: 29. Nov 2014, 18:57 »
Are you still working at the launcher?
I would like it to be so, as the pictures look great and a new launcher for the best Edain version ever (4.0) would be so great.

Hüter

Danke an CMG für den tollen Avatar und das tolle Banner

Turin Turumbar

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Re:Modding Edain Launcher UI
« Antwort #25 am: 29. Nov 2014, 19:00 »
Yes, we are working on it ;)

Hüter

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Re:Modding Edain Launcher UI
« Antwort #26 am: 29. Nov 2014, 20:30 »
Ok, then everything's fine ;)

Danke an CMG für den tollen Avatar und das tolle Banner

magickoala

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Re:Modding Edain Launcher UI
« Antwort #27 am: 29. Nov 2014, 22:43 »
We had some development :)

Some things were changed to make it more user friendly and easier to use.
Also there was a lot of re-study of concepts and BGs to reach the current state ;) Finally, we needed authorizations for all the pictures, wich is a resolved case aswell.

So i believe we will have something nice by this month! :)


Little previa ;D

Joragon

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Re:Modding Edain Launcher UI
« Antwort #28 am: 29. Nov 2014, 22:50 »
And you only do it English or in German too?
Because all your Pictures are in English and the mod is in German, that would be a bit strange  :D
Nice picture  ;)

Edit: Sorry, I didn't see the picture with the options where you can choose the language  xD
« Letzte Änderung: 29. Nov 2014, 22:53 von Gaius Nonus »

magickoala

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Re:Modding Edain Launcher UI
« Antwort #29 am: 29. Nov 2014, 22:56 »
Heh yea, we're doing versions for both english and german. :)
As german is kinda experimental to me, i stick to english previews xD
But Turin gave me all the needed feedback that Google Translate couldn't,
so, i think we're good. ^^